( If I mention any issues with this game, they might just be skill issues, so maybe just take them with a grain of salt )
Ah yes, a game by the Yollie the goat and Arcy the ...... wolf ig. I guess I know what god looks like now as well
The voice acting was solid. Kudos to prox
The presentation as a whole was fabulous. The visuals were great and the cyberpunk style and pallete was beautiful and efforlessly stlish. I also appreciate how minimalist the whole thing was. Pretty readable as well. Audio was good too, props to SlowBro
The main mechanic was cool and definitely pretty versatile. I loved having to decide between making bridges and extended or larger platforms and YEET-ing myself. I do like the way it's balanced in that you can't just stack enlarged boxes on top of each other. However, YEET-ing myself felt a little inconsistent sometimes. Maybe an indicator for whether I was going to get YEET-ed or not by a box would've helped ( i.e the hand had an idle animation or something and around that hand was a wrist band or something that glowed to tell you if you'd get YEET-ed ). Probably just a nitpick
Not really a fan of wall-running though. Felt too finnicky to really be of much use outside of the beginning sections where you really had to wall-run. Trying it anywhere else really made me go " I'm hatin' it "
However, the level design as a whole was damn good and really allowed for multiple ways to get by. So much so that I really didn't need to wall run when I didn't want to. I do think that the level where you're growing the green bridge is a little too long though. But, it had me on the edge of my seat for sure.
I didn't reach the end of the outro level because I was confused about where to go, so I stopped somewhere near the thank you message
All that said, this is an absolutely fantastic game. Great work team. Now where's my free hot dogs ?