Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is fun! We also considered a multi-level scaler (>2) where the gameplay would be the same (or very similar) in each level. One challenge we thought we'd face there is that the scale levels would feel too similar, so I appreciated how even though the enemies scale with you each new scale still feels like a new power fantasy fulfilled. I think part of this is the detail of still having the small ships whizzing around unable to do damage. Great submission!

Thank you very much for giving it a play!  Honestly, one of the biggest challenges with this idea was scaling.  I had to scale it up by powers of 3, and there is a limitation on how high I can take it due to Unity's physics engine getting a little weird at very high scales.  I think if I were to remake this, I'd probably take an approach of shrinking objects and increasing the scale of objects at the same time to avoid it!