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(2 edits) (+1)

We played this on stream and finally circled back to rate and say thanks for coming by! The art is really fantastic. As we mentioned, it'd be nice to have had a few moments to wrap one's head around the game before getting attacked by enemies. Maybe if the enemies didn't start spawning until after the first growth phase? That said, still a very solid entry.

Thanks for playing! I've implemented that now in the Post Jam build so hopefully people will get to play a much more well rounded game if they come back to it. Enemies now don't spawn until you have at least one unit, and in menu the game runs at 0.05x speed