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(1 edit)

This is a really cool mechanic. The movement was very slippery and so it was sometimes hard to judge jumps, plus the music didn't always seem to play when pressing P but other than that the game was very polished. The aesthetic is great and the puzzles were never too challenging to become frustrating. 
Well done for getting this completed as your first project you made a great game. 
(edit: spelling)

Thank you for playing! I'm looking forward to fixing those controlling issues post game and sharing it here :D