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I really like the concept and would love to see this idea have a little more time to develop.  Walls can be hard to distinguish.  Speeding up the snake feels actively detrimental.  The game ending when colliding with a wall feels very anticlimactic.  The current scoring system seems to incentivize just spinning around in a circle.  I wasn't clear on why you would want to place a node at any particular part of the body.  I think there is so much potential here and the art style looks excellent.