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(+2)

OK, I kept forgetting which color was which ("there we go, now I can jump over this tr--oh dear god am I dead.  Red.  I wanted red."), but that's on me.

I'm not big on Giger's aesthetic myself, but I think you've got a good version of it, and more importantly I'm definitely intrigued by the mechanics.

Hi Tahnan, thank you so much for providing great feedback por me and all of the comunity :D
I'll consider modifying the speed of the emitted ghost particles depending on how red/blueshifted an object is, that should make the effect of each color a lot more clear.