Ah I see. I did not know that, I had an idea that it might break the game, but wasn't sure. Thanks for pointing it out, I'll fix it soon
The world grows bigger just means larger dungeons. But since there are only 3 rooms and 2 levels you can't really tell the difference, so that's a mistake on my part about explanation. The power ups are supposed to be different but due to the amount that are spawned in due to an exclusive if statement they aren't compelling and feel different
I do plan on having more VFX for enemies and better moveset for them. Art is a pain but I will figure something out.
I really appreciate you giving the feedback.