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(+1)

The puzzles were well made! I have some feedback though:

  • It would be good if the camera is zoomed just right to capture only the level and not the outer regions.

  • Holding down the mouse button instead of clicking to scale the blocks would immensely improve the UX.

Other than that, I crashed on the snail level, so I guess there are some bugs left to iron out, but that always happens in jams.