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(1 edit)

The 4th is the last, and that's super impressive. I'm really glad you had so much fun with it. We did use a custom engine. Box2d handled physics, miniaudio for sounds, we used LDTK as a level editor, and I have my own platform layer for windowing, graphics, and inputs called tailor

(+1)

Seems to be coming along nicely then, keep up the good work!