Hello! I'm from the Micromancer team, our games are pretty similar! I think that scroll wheel on hover is a great idea, I wonder if we could have utilized that. I think click and drag was a genius level idea, I wish we had thought of that!
I was able to be the game , the level design was pretty good and the mechanic progression was great. What I had the most trouble with was noticing the blocks and figuring out what they did. I spent like 3 minutes on the last level and didn't notice the other block but once I did everything clicked! It's so funny how our mechanics and theming were so similar. Great minds think alike!