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(+1)

Pretty nice take on 2048. The clean vector-y style is also pretty nice. It is very RNG-dependent, though, especially early on when you have very few tiles - I had two runs stop short of 10 points because four of the same tile spawned.

Other than that, it's just a solid jam entry. Great job!

(+1)

Thank you! Glad you enjoyed :)

Indeed the early 10 moves are more RNG dependent - the idea behind was to force the player to be strategic about their moves, and the fact that if they lose there's a quick restart option and you don't feel that you lost much progress since it's very early into the game. Although I agree it can be adjusted to be less RNG dependent. Thanks for the input!