I like where this is going. I think having the light ease in on the main menu would be nice; you have a super cool effect but having the light flash moving between button was a bit jarring. Definitely interested in seeing more levels, keep it up!
i was using whats basically blender’s color ramp as a shader in godot. thats why its very pixleated. i was using hard cutoff. i could actually change it up a bit if i add a slight gradient i assume