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Pretty neat concept! The platforming is quite decent, and it's a fun short game - I would have preferred to have some sort of reminder of what each form did, but it's a nitpick really - my main criticisms here would be that the player can very easily bypass the game by just running against a wall and jumping, which seems to keep me stuck to the wall, but lets me climb up it, which doesn't feel intentional :p 

Other than that, it's a pretty nice entry, especially for a game made under 48 hours, and I had fun playing it to the end!

Update: Just read the theme notes! That makes more sense now,  but that movement still feels very much so not intentional :p perhaps giving a bit more feedback (sound effects, slight physics adjustments) to the climbing happening would make this feel less unintentional?

Yes I do definitely have to work on movement. I am revamping this weekend so lets hope it can come out better in a couple months :)