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Oh maybe I missed it, my bad. saw some other comments about it but my main control problem was figuring out to press space. Maybe putting “press space to test the bridge” in the first level might be better? Or in the section with the floating blocks, have a sample level set up and let the player press space instead of enter.

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Ill probably just change the start button on the first screen to space, I replayed the instruction screen and "space" was written in all caps so most people wont miss it but I think using the same key for everything works better anyway.