Oow thank you !! I didn't know how to make it more obvious that you couldn't move while keeping this idea ^^'
Your game is super origina, i recommend you guys to try it out !!
"I didn't know how to make it more obvious that you couldn't move while keeping this idea ^^'"
Honestly it might just be a me-issue, as i can be slow to pick up on stuff sometimes. xD But I guess it depends on "why" we cant move in he beginning.
But maybe a countdown? Or some text saying what we need to move? Or maybe some subtitle text from the "protagonist" something along the lines of "Uf im stuck because of X" or "Once the i see the first zombie, I go!" (this is bad dialogue btw, just trying to give the gist :P)
Anyway sorry if ideas werent wanted ...
Also, again, thank you so much for your sweet words :)