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Very cool mechanics for a puzzle game! Puzzle design was also pretty decent. Definitely needs some polish, checkpoints were somewhat pointless once you reach the double character stage since it's easy to checkpoint an impossible state. Would definitely like to see this grow into a larger puzzle game :)

(By the way, not sure if you're a member of the Thinky Games discord yet, but it's a great place to discuss puzzle games and puzzle game development, highly recommended!)

Thanks for the feedback! We definitely should have added some kind of multi-checkpoint undo to prevent those awkward softlocks, and there's certainly work to be done with cleaning up the level design. We're big fans of the Thinky Games community! Our initial idea was to build a sprawling mountain with multiple paths forward (much like A Monster's Expedition)!

I truly appreciate your sincere encouragement and thank you so much for playing (: