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Very good points, health is represented by light but it maybe lacks some particles and such to pull it off. I prefer show not tell when it comes to games but its a fair view, I might go for a health bar if players find the darkness ambiguous! I'm aware the selection is unintuitive but thanks for commenting!

Owh okay' it's was I though but I was not sure as sometimes the darkness around was blinking red (if I remember when ennemies were around) and sometimes not ! But yeah cool idea fitting the theme well

this I think was less clear, I didn't incorporate it as well, but if you overuse spells you can get corrupted and thats why it blinked purple instead. Thank you so much for playing the game regardless I love the feedback