Fun concept, but it really does need more content in terms of turret types and threats besides meteors. Here’s some more feedback:
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Its very unbalanced initially as you lose a ton of health before being able to set up sufficient turrets, and then it becomes very easy to survive. So the balancing in terms of meteor spawns needs some work.
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It would also be good if there was a UI indication along SFX to show that you can’t buy a turret with insufficient funds. General rule of thumb when considering user experience is that you should never make them feel like their input is ignored by the game.
Otherwise, good job in submitting a game to the jam, and good luck with future projects!