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Finished it!

Straightforward and intuitive game! The game length was just right. I knew things were about to get serious when the screen started shaking. The boss fight was pretty epic; the scale of the boss was a stark contrast to the small minions leading up to it!

5* for accessibility, for allowing keybinds having auditory feedback on music and sfx settings, and for provision of multiple game modes to cater to different tastes and preferences!

I was a chicken (even though I was a duck), and stayed at the top lane killing what I can from a safe angle. One way to circumvent this might be to make enemies that move not just horizontally, but diagonally to make dodging more active!

Overall, solid submission!