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The ironic dev comments at the end of each level were so good hahahaha.

Removing from the player the option to scale each one of the platforms or being able to increase or decrease at will was, probably, the best choice you did for this game. Otherwise it would be too easy.

You know, literally both mechanics you mentioned were going to be in the actual game, but it felt too easy, as you said.

Anyway, thank you so much for playing!