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Foxrods

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A member registered Jul 02, 2020 · View creator page →

Creator of

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The ironic dev comments at the end of each level were so good hahahaha.

Removing from the player the option to scale each one of the platforms or being able to increase or decrease at will was, probably, the best choice you did for this game. Otherwise it would be too easy.

The game has really cool art and an interesting map. Now, if this game had a map to help with navigation and a short tutorial on what is possible to do, it would help the gameplay a lot.

That's so nice to hear. Thanks for playing my game. I also played yours and leaved a rating and a comment

It was pretty fun in the beggining with a lot of ganks from the bacterias. Maybe it felt a scaling difficulty when you start to really grow, but otherwise a solid entry and a fun game

Thanks for playing my game. I also played yours and leaved a rating and a comment

Oh man, this game was relatable. Tasks after tasks after tasks. Can you do this for today? How many hours do you think this will be ready to deploy? full PTSD hahahaha

Hehe, thanks for the little poem. 

I've also played your game a leave it a rating. 

this game reminded me a bit of a great game called Minit. Movement could be improved, but that's already a solid start. Good background music choice as well

The idea, although simple, was well implemented in this minimalist style and classical music. But the game wasn't very fun until the spikes started appearing, and popping the balloon and having to start over from the beginning was frustrating and discouraged me from continuing.

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Potassium - [K]

average banana size 9 inches... Oh boy [K]

Cats with banana mustaches [K]

Both of us played with the "stuck in another universe" theme, but we did resize thing in a different way. Actually, in the begging I was thinking of going for this direction, so I'm glad to see someone doing a simillar idea

Oh man, I feel bad for the wolf, haha. It was really funny to mess up the solutions and listen to the narrator complain. It's a very lovely game, especially because I'm a writer myself.

As some people already said, game lacks a bit of explanation, but it looks very nostalgic to me. Maybe would have been better to just have a free mode to mess around and create your own landscape with the sprites

I started trying to be a good giant but then the colossal titan in me just couldn't resist to cause mayhem and I started a rumbling alone.
Everything was amazing in this short game, and the music syncing with him giving the hat back was so nice and sooth, The sound design was really amazing. Bonus points for the stomps having so much juice.

BUT THEN I SAW MY SCORE

I REALLY WAS THE COLOSSAL TITAN


Oh, I hope this never happens to anyone haha

Very nice little game. Great use of the few assets as well. Sometimes less is more (in this jam I also followed this philosophy 😄)

While simple, the game is really cool. The draft system is my favorite part because remnded me of the Hearthstone arena. Would be even cooler with more cards, but I can see how this can turn the gamer even hard to make and test within the jam schedule

Really unfortunate to not be able to finish the game in time. Hopefully you can complete it later

Nice. Similar aesthetic to my game. Maybe we could do a shared universe?

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One of the things really inspired my game was the idea of huge things like in Blame! and NaissanceE. Really cool how well you did this idea as well, and went for more of an experience than a game. For sure this now give me ideas for my next game.

This reminded me of Simpsons Hit and Run, that I had played for too many hours in my childhood. Definetely a lot of fun. Thanks for bring me back those memories

Hey, we almost had the same idea. I planned to do something similar, with space exploration, since I'm a huge fan of Outer Wilds, but my rpoject turned to be a contemplative experience of an "afterlife". 

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I love these puzzles where you have to plan ahead. The usage of the slider was also so good to make the game fun instead of boring, when you knew the solution you did was right. I'm really glad I found your game. Was a best playing it. Would be even better if it had a nice background music (I tried to press m, but to no avail )

Your game is addictive and I will not stop unitl I get an S rank. My best score until now, but I'll update it later

Fun, little short game/story. The flying whale at the end would fit well in a Gojira - Flying Whales clip, haha.

Very good platformer, with a lot of potential to grow into a full title. Jumping over the icycle was really cool. I only had a small issue with having to press C and D at the same time. Perhaps a different key configuration would be beneficial.

The theme was well used, and you really went heavy on scaling down the player. In my game I did the opposite, by making on certain character waaaaaaay to big, in a very megalophobia style. 

The cat while fat is so similar to mine haha.

Great game and super beautiful art. Controls are responsive and the levels are well design. Only one of them I feel I have cheesed by going in with the correct height to already be able to do the solution with fewer steps

Fun little game with cute characters. Maybe a bit to claustrophobic to have to navigate with two characters at once, but since the levels are not so dificulty, eventually you can find your way.

Gorgeous work with the graphics, but I have to admit that it was a little hard to get everything right. Maybe I'm a noob cartographer, though haha.

I can only imagine if you try to expand this game to have sea exploration as well. How hard (an awesome) could this be, in a true One Piece style?

ok, this game is wild. The main mechanic is very unique and being apple to divide the slimy opens some many possibilities. Congrats for the game

Fun little game with good amount of juice (even in game, haha). I could play with a character very similar to Harry Dubois from Disco Elysium, so bonus points for that

Nice and fun little game, specially the voice since it reminds me of my favorite game of all time, Okami. In my first game for a game jam, in 2020, I used the same idea. 

Maybe I could also provide some advice and say that while the game glide mechanic is really well done, the jump is a bit off. If you plan to continue developing this one, might be worth a rework on this part

Hi again. I'm glad you liked the experience. The big guy returns indefinitely in a cycle of more or less 4 minutes, and he keeps updating you about the time already passed. Might be worth a retry. Ah, and the horns sounds every time he's about to return, so you can keep the game open while you do something else

I might have found a game weirder than mine. Don't get me wrong, your game is amazing, but to come up with the idea of a Frankenstein judge? As many said in the comments of my game, how high you were? Haha

But serious now. The game is gourgeous and really fun, and the SFX and music is what shine the most for me.

Perfect score for me, as a huge Greek mithology and card game enthusiast. I even played your Mountain game just for the sake of wanting more

I might not be the target audience, but I have to admit the art is beautiful and the theme implementation was very original

Ok, I found a game crazier than mine hahaha. Really cool and funny idea, and good implementation. I got to a point with so many rabbits that the whistle was non stop haha

Of all puzzle games I've played this jam, yours might be the best unitl now. Movement felt great and responsive, and you paid attention to smaller details that are very important like a restart screen or ways to not softlock

Thanks for the in game clock. 3:12 on the first run. Let's do another one to see how much I can lower it.
Really, really nice game and cute character