Thanks for playing! You and the gems were slowly getting bigger and the camera was slowly zooming out to compensate for that. Newly-spawned boxes were bigger because of that too. This probably was a mistake since it’s not obvious at all, yeah. And the symbols are just a decoration.
Viewing post in Float Yerr Boat jam comments
I was thinking about increasing the size in discrete steps with an animation of some sorts and so on. Probably would still have a bunch of physics bugs though.
Now I think your idea is very interesting. Gems are also used as health so that might result in some interesting interactions. Like, if you lose a gem, you don’t need as many crates attached to the boat so you can throw them at enemies. I would need to figure out a way to spawn new gems but otherwise this seems like a direction worth exploring if we decide to work on the game after the jam.
Thank you for the comments!