I struggled knowing exactly how the game mechanics worked, and the cards would often not go back down. I also sometimes could not place a card even though I met all criteria, so idk what happened there.
The game design itself coudl be improved, there's a lack of feedback from doing actions. The objective could be clearer (I did find the small button on the right corner a bit vague) -I'm sure there's a way to implement the objective in a more fun way :) -> (goal is to build [school]) -> and so on.
Also the "evil" cards, in my opinion, should not give anything. Giving me 30 coins for skipping school did not feel evil, I felt more rewarded. So the cards needs more balancing in my opinion :)
Except for that the style is great, and a fun and creative take on the theme!