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This is great, and I'm happy to see on the game page you're planning on a full release. This is satisfying like a tile placement games (with all the items giving each other bonuses based on being adjacent and other rules), but in a realtime hectic way. Super satisfying and I played it a lot (got 1000+ score!). The only critique I have is that if you avoid making the conveyor go faster and the food production increase, then the difficulty doesn't increase much.

Woah over 1,000 is crazy!! Didn't even know that was possible haha. I'm glad you're happy to see that there'll be a full release, it's been a really fun design to work with! :) Definitely agree that the game needs to have better difficulty scaling and balancing in general.