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The music for this game was fantastic. I was a little confused at first as to what to do, since I'm no music expert and don't know what changing level and value mean. Also, I wasn't sure the correct timing to parry the performer's mistake since I thought you click during the shaking and the stars were a good thing. However, once I did get the hang of the gameplay, it was a really fun and unique experience for this game jam.

The animations and artwork for the game were really well-made as well. It really fit the vibes (I like the guitarist? bassist? the most). My favorite piece was probably the Overture, but I do like the vocals for Antonio. I would like to see saved high scores during level select though. Overall, this was a great and really enjoyable submission, good job! Did I mention how good the music was?

We're working on making changes (to upload a new version after the jam) thanks to all the feedback we've received and saving the highscore is definitely on the list! As well as adding an extra indication to when the parry didn't work aside from the clouds and the characters' animations changing.

Our composer, Cedric, did an amazing job with creating original music for our little toys to play, so we're glad you enjoyed it! The "level" knob was for how loud the music was and the "value" for what key they were playing! The thing to pay attention to though is if the light under them is on or off.

The Rat was the bassist, and our Kangaroos were the guitarists!