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(+1)

Very cool concept! I completely broke it, unfortunately, by dropping the tower through the floor. Maybe some failsafe that respawns objects might be nice. I really appreciated the in-game tutorial, but a little more guidance where to go first might have been nice. I did find the floating bit of cheese very weird, but I had trouble picking it up and I found the bridge in the distance, so I jumped towards it and picked it up and then somehow wedged it into that one gap. I do really like the concept though and I think with a little more careful level design, this could be a really cool puzzle game! But that's jam restrictions for you, so overall, very well done.

(+1)

Objects clipping through the floor is the most annoying issue in the game for sure. But there is a failsafe that does exactly what you described in the pause menu. 

I think you took the one route that I hoped nobody would find since it kinda breaks the natural progression unfortunately. The cheese was the last thing I added to the game and I couldn't figure out where to place it - which is why it's in such a weird place. Thank you for playing!