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The wind mechanic indeed makes the game stand out! Plenty of reasons to be one of either size besides the medium size but even that has some applications, specifically on the second windy level. I wish the petals travelled in the direction of the wind though for more visual clarity, would make it alot easier to navigate.

It could be a tad bit more polished, but the core gameplay greatly makes up for it! Very good!

Thanks for playing my game! Maybe I should've drawn arrows showing where the wind is blowing instead of just drawing leaves when I implement wind in my game next time.