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A loose take on the theme, but the zooming out does help tie it in. Might have worked better with the camera zooming out of the next robot's head instead of coming in from off screen, that way you could have sold it off as a 'nesting doll' built up of scaled robots.

Regardless, the game is a pleasant take on the block pushing style of puzzles with a slight twist due to the cable limit. It would be nice if each cable displayed its length without having to just try them all in a trial by error style, but that's just a nit-pick.

So all in all, congrats on completing the game.