Lovely game! Great assets and music sfx!
I was really immersed into the detailed lines added for each and every encounter. Would lose to play more to see all possible plot points and where the story of my city goes. It does seem like our choices would have consequences. Though the tutorial helped me to understand most of the things but I couldn't quite understand which event lead to me losing life support/water/people. I sometimes suspected it was that mysterious growth serum that I poured into some crops or perhaps it was when I shared food with some traveller or perhaps some trade related incident lead to some stranger perhaps poisoning the food? I dunno. That's what makes it so interesting. Also perhaps some sort of indication that the food/life support will last for so long would be good. Not sure if it was in the game already and I perhaps missed it.
I also noticed that the menu for Building construction doesn't get updated even when you get more materials across encounters. It updates only upon clicking the dome nodes. During my first run I thought there was something hindering me from building even though I had more than sufficient items so I speedran through encounters until I realised it wasn't updating. Overall it's a solid game!
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As you already pointed out there's definitely some small bugs which can cause some things to be not as intuitive as they should've been. Glad to hear you still enjoyed your time with it though! I definitely want to address a number of things in the game, amongst which are the points you already made yourself. Thanks a lot for your feedback and keep your eyes peeled for an updated version in the future!