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2:40! This may be rough around the edges (I kept falling out of bounds and had to force restart the game) but I really dig the idea. Even though I had to redo some of the levels, I was getting really into how fast I could contort my square onto each platform and into each tunnel, and it became a surprisingly addictive. I would really love to see a polished and fully realized version of this -- maybe with some more vibrant music to match the dynamic gameplay. Nice job!

(1 edit) (+1)

Should have probably mentioned it somewhere in game but you can press R to reset the level XD

Also im probably gonna work on it a bit more, see what I can do with the concept