2:40! This may be rough around the edges (I kept falling out of bounds and had to force restart the game) but I really dig the idea. Even though I had to redo some of the levels, I was getting really into how fast I could contort my square onto each platform and into each tunnel, and it became a surprisingly addictive. I would really love to see a polished and fully realized version of this -- maybe with some more vibrant music to match the dynamic gameplay. Nice job!