Art style and audio is pretty interesting, and the overall atmosphere is very cool. There are some problems with gameplay and UI. Firing is a bit random, instead of using a tiny square use a circle to define the overall direction of the shots, maybe also by using some esoteric symbols that can also contribute to the style of the game. The UI is difficult to read, while I'd use the stylish fonts for atmosphere, for important text I'd use a more readable font, also maybe some sound effects could help with UI interaction, those effect can create atmosphere but also are useful to give feedback to the player. I really enjoyed the art and concept, some flaws made the experience difficult to understand, but I really enjoyed it. Cool game for sure, to me it feels a bit like of a 3D version of Blasphemous.