Well executed, I like the idea, and the art is cute, but the gameplay feels like it is missing something. There isn't enough meaningful decision-making for the player, and not nearly enough happens as a result of their choices. Maybe you could add pegs or something like those arcade coin machines and allow the player to place objects to route the coins to the proper place or something? I'm sure you have better ideas, but something of that nature where the player feels like they are making an impact and things are happening due to their choices.
Either way, this is still a great jam submission. Excellent work!