Oh boy.
First of all: 10 days of Fabula feels like AN ETERNITY compared to Turbo and Formido's relatively short runs. I was waking up in cold sweat daily, thinking that I'm so, so behind, while in reality, the countdown barely went down. This was also my first Velox during which I didn't solo the entire thing, which massively contributed to me thinking that I'm doing nothing at all and I'm going to wake up too late to properly put everything together.
Big shoutout to my team, gods know I can't fucking do art. Visually, it's probably one of the best things I ever managed to release, and it's certainly the best looking thing I ever released for Velox. Everything that went wrong with this project went wrong because of me and me alone (did you know it was meant to have an original soundtrack? Well, the soundtrack got shelved last minute because it turned out to be barely audible and I did NOT have time to remake it at that point). I don't particularly feel like my writing is as strong as I'd like it to be in this one, and I feel like I actually overcomplicated many things while simultaneously not providing enough information, and in general, can you tell I'm in post-jam depression? I am in post-jam depression. Send help.
Either way. Finally, with Fabula on my account, I can proudly say I participated in all three versions of Velox. The theme's kinda broad in this one and it was quite interesting to try and figure out the extent to which it should go (literal? metaphorical? is "there" a place, a state of mind?). I can't wait to play everyone's games (I'm slooowly going through them all...) and see the approaches to it <3 Remember to stretch, drink some water, eat a fruit, maybe even touch grass. You Made A Thing and you should be proud of yourselves.