Little did anyone know, the earlier enemies can get too big and die. I removed orbs for Pleurp and Balck as the level would finish too quickly.
I'm developing new ideas for the gameplay now the jam aspect is completed so in the likely event you get into that situation there'll be a feature you can use to assist you. I've noticed I left level select enabled in the project. Just press + then a numpad key (0-6) to change levels in-game - feel free to park Hewit in a corner if you wanna hear the tracks fully.
Great feedback, I'm happy you enjoyed this game.