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(+2)

This is a great juicy game!  The main menu music RULES!  When I clicked began play and the music changed I instantly closed the game so I could hear the whole thing.  Having a different song for each level is awesome!  I loved the screen shake, sound, and quick respawn on death as well.  

However, I felt like if you got too behind you were done for.  I paused for a second to write in my notepad, and got into the pictured situation.  I feel like the enemy was so big I couldn't avoid them, and I wasn't able to catch up.  I restarted the game to progress past this.  

Really great job!  

(+2)

Little did anyone know, the earlier enemies can get too big and die. I removed orbs for Pleurp and Balck as the level would finish too quickly. 

I'm developing new ideas for the gameplay now the jam aspect is completed so in the likely event you get into that situation there'll be a feature you can use to assist you. I've noticed I left level select enabled in the project. Just press + then a numpad key (0-6) to change levels in-game - feel free to park Hewit in a corner if you wanna hear the tracks fully.

Great feedback, I'm happy you enjoyed this game.