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(+1)

Fun game for sure. I don’t love the scaling factor on theme because affects only the storyline and not the actual gameplay: if I don’t see that level is scaled I can imagine that I’m just playing different puzzle levels on the same game. Also I found boring the fact that everytime I’ve lost till 3 or 4 level I have to restart back from scene 1. Overall a nice experience though. Well done.

(+1)

The scaling was more mechanically relevant in the original design, which ended up as hard mode, where the camera is continually pulling back, thus making it hard to see where you're going sometimes, and placing an inherent time limit on the levels.