I see you struggled a bit with the resizing in the clip, it’s a lot easier to scale the cubes using the scroll wheel instead of dragging horizontally :P I guess it wouldn’t hurt to improve that aspect for people without scroll wheels.
The tiles are linked based on color, and this is also further indicated by the particles that come out from the player, but as we’ve gathered from the feedback so far, the particles/colors are not too obvious. The colors are also a bit different in the web version, hopefully that’s an easy fix :P
For the assets, we were originally split between “factory-robot” setting (the lasers are from one of those stages) and a more “fantasy-wizard” setting, so we decided to go with a combination :D
Thanks for giving our game a try and glad you enjoyed it :)