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Awesome game! Had a lot of fun playing. The mechanics were fun to use and the inclusion of enemies made some rooms very tense. Liked the way that small cubes could be used as projectiles. Would’ve been nice if they could stun enemies. The game’s atmosphere was very well done, also.

Wish there were some levels encouraging more prop surfing. At least in my experience, I had to be careful around the enemies so had to play more slowly and deliberately, which wasn’t bad (actually quite fun) but I wish there were some levels where, for instance, you had to quickly traverse a gap by jumping across of boxes spawned mid-air.

My main criticism would be that, at least at first, the buttons felt quite fiddly to press. Having to get the size of the cube just right is troublesome when there’s the matter of perspective to consider as well. Found that I got the hang of it (mostly) by the end of the game, though, and it did feel pretty satisfying whenever I was able to consistently get the box sizes right. Some more leeway in the size requirement would probably be best, however.

But besides that, thought the game was very well done! Definitely one of my favorites I’ve played this jam. Great work!

(+1)

Thanks for playing and your criticism! I will try to make fewer mistakes when creating my next games :3