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It was the holding space to stretch, releasing space to move in the new shape, and tapping space again to reset. It all made sense but it was a type of action I had no muscle memory for, so I goofed up a lot in the first few levels.

Someone else mentioned that they had issues with holding space, if I continue it I can see about other options that may be more intuitive. Thanks!

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If you're planning to work on it further, most games of this type have an undo button which steps backward through your moves, rather than having to restart the level from scratch.

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Yes, I only got part way into implementing it. I have the game recording every change but I ran out of time to allow the player to reverse it 😅