Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really liked how everything was physically present in the scene, without any UI!

It gets quite challenging when you start creating elixirs!
If you continue developing the game, try to find a way to make the formulas intuitive and easy to memorize. It would be so satisfying to become a skilled alchemist who no longer needs to use the book! (It’s probably already possible to get that good, but my short-term memory isn’t that great 😅)

(+1)

Thank you so much for the lovely words! Yes, we really wanted all the info to be diegetic, but that came at the cost of readability in the book. I think with some proper balancing, it would be great to start memorising the recipes! We've played through it dozens of times now and only remember maybe 3 or 4!