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(+1)

This was great! Really love the premise and the subversion of expectations. Usually in games where you play a giant you are meant to be the opposite of gentle! I guess it would be good to have a negative consequence with being too slow, as now I feel like I can take as much time as I want and be as careful as possible with no repercussions.

(+1)

Nice feedback there! We actually thought about some timer or consequence for being slow, but I think that the “karma” endings goes a bit against that, allowing for everyone to play their way but then face the consequences.