An analogous Snake! What a cool idea! Using Snake as our base popped up in our discussions, but I haven't ever thought about it in an analog form, interesting thinking!
If I could give a suggestion it would be to maybe have the projectiles be able to hit your spirits konga and lose them perhaps? Also, I feel like the hitbox for the collectibles blue flames could be bigger. I found myself missing and going back to them pretty often (and no I promise I am not bad at video games!).
Thanks for that little pause between choosing an upgrade and continuing playing, I am sure it would have been very annoying if that wasn't there hahaha. Thanks for working on this!