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There seems to be no win-condition, and you can easily walk "out of" the game, sloppy. There also doesn't seem to be a lose condition, as I let the game run for a while without defending the random lungs floating around and nothing seemed to happen.

"Open Wounds" are default blender cube look-alike balls? And seem to be the same texture used for the bullets, which you can outrun while moving forward.

Hey Light!

Thanks for taking time to comment on our project. We appreciate the criticism and feedback you pointed out and will work towards fixing those issues, especially communicating to the player better!

We hope you still had a good time playing and hopefully when we make changes you will be kind enough to leave feedback on that!

Enjoy your day :)