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I like this game. I like the idea, it's super simple but it works. I like visuals, solid and charming. I didn't quite enjoy level design, it fails to focus on scaling imo, lvl2 completes without scaling at all. Also, once you've learned all the mechanics, levels boils down to trivial "go to each button that's reachable, then repeat until level done", and there's no much puzzle to it, it's too simple. Also I didn't know small character is invisible to cameras until last levels, because first time it would be useful I walked to the side of cameras being small, it looked like level desing implies that. There are minor QoL adjustments that could be done, like simultaneous pressing of movement and 1,2 buttons, however it's impressive that it's done in C++ on its own! Great job, thanks for making this!
P.S. I was sure character was stealing office cooler water bottle until I read the desctiption 😅

Thanks for playing and for your feedback! I might fix the game’s bugs after the jam.