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(+2)

VERY creative idea that I thought was executed pretty well. Having a concept like this be developed in only 48 hours is pretty cool! I can only imagine the possibilities of having you control different mechs with different structures if this were to be expanded. The controls were alright, kind of weird to move around the mech at times (kind of delayed inputs?), and the game was a bit on the easier side I think. Even with that, loved this! 

(+1)

Yeah the 48h window really only allowed us to get the core loop up and running. We'd love to tighten up the controls, ramp up the difficulty and make more mechs! :D