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(2 edits)

I just spent two days modifying the ZGameEditor source code to compile it for Android 64 bits. It works on my Pixel 3a which supports 32 and 64 bits, but I need to test it on a pure 64 bits phone, such as the Pixel 7. Please contact me when you'll this message. Your help is welcome.

Edit: I just got confirmation that the newly compiled version of ZGameEditor for Android 64 bits work nicely. Now I need to do the same with the pyBullet library