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(+1)

There's a good concept and game lurking in here but it's not quite there, mainly because it's really hard due to the controls. As soon as the camera started moving around the click-n-drag mechanic becomes essentially impossible to use. I think that one could either go for direct WASD controls of the ball, or make it so that you can't fall out of the level, or make the camera PoV fixes. I'm not good enough the current combination  :-)