Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

You beat the game! Good job! 😂
The round score scales too little right now, we will update it with a better scale or/and a limit. 

In case you're wondering, I scaled to absolute insanity by taking every single "add 2 to prairie each time it scores" and "add stars to terrain" option I could to build the GIGAPRAIRIE. I also got lucky and collected some "if the size of this terrain is greater than X..." added on.

One tip to make these strategies less busted. Make reroll cost scale rapidly per round. I got to a point where I was racking up crazy amounts of money to the point that I could reroll and buy everything I wanted a dozen times, increasing my power level and chance of getting what I needed super quickly.  I basically bought every prairie and prairie buff to the point I could guarantee they'd appear first draw every round.

Oh also, I definitely would recommend scaling more exponentially. You could take a page out of balatro's book and have a set standard number of rounds to win, or you could just scale it super steep and add a leaderboard to see if someone finds the limit to what's possible.

Thanks for your feedback! It definitely needs way more scaling! We have some ideas to balance the game and we definitely have balatro as a reference. We noticed that buildings in general are too overpowered and we will do something about it.

Remember, balance doesn't necessarily mean fun. It's insanely satisfying to watch the score grow into the millions. That's what makes balatro fun, and it's what makes this game fun. (I just spent an entire 3 hour class playing it again up into the tens of millions.)