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Oh also, I definitely would recommend scaling more exponentially. You could take a page out of balatro's book and have a set standard number of rounds to win, or you could just scale it super steep and add a leaderboard to see if someone finds the limit to what's possible.

Thanks for your feedback! It definitely needs way more scaling! We have some ideas to balance the game and we definitely have balatro as a reference. We noticed that buildings in general are too overpowered and we will do something about it.

Remember, balance doesn't necessarily mean fun. It's insanely satisfying to watch the score grow into the millions. That's what makes balatro fun, and it's what makes this game fun. (I just spent an entire 3 hour class playing it again up into the tens of millions.)