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Thanks a lot for playing! I'm glad you enjoyed our game! Yes, I had a smart kombo of 9-slicing, layering and masking in mind to make combined shadows look like one outlined texture, but we ran out of time to do so. And for almost every piece of art, there was no time to update it, so first version had to go in. We prioritized playability and bug fixing and I'm glad we did, it feels like the best version we could possibly deliver within the deadline in the end. I'm noting all pieces of feedback to improve in the future though! I'm glad it turned out as enjoyable experience. Thanks for the review!